I created the fly-board and pilot models from scratch: (concepts, key art, 3D models), which are the player characters of a VR balancing game.
M.S. Balance Experiment is one of the first exclusive and medically accurate impact games for doctors to experiment with how best to treat patients with multiple sclerosis. The program prompts patients to lean to collect items while they experience optical flow. M.S. Balance Experiment requires a windows computer, monitor, wireless headphones and a camera. The program’s target audience is the doctors at the Lebanese University, Faculty of Public Health that will be running the experiment and their patients.
Gameplay Trailer: https://drive.google.com/file/d/16JBZjFgPIrwah0kQzsb_cZDsYmBV4V5i/view?usp=sharing
I was the only artist in the team. And I worked on the general Art direction, and producing 2D and 3D game assets including the player character.
Customizable Tool
Customizable parameters allow doctors to fit the program to their experiments and patients.
Optical Flow
Optical flow places more stress on patients, improving their balance.
Ease of Use
Intuitive usage and minimal hardware requirements enable ease of use for doctors and patients.
Team:
Mahmoud Sewilam - Art swielamcartoonist@gmail.com
Bernardo Boffa-Molinar - Programming - Project Lead bernardo.b.molinar@gmail.com
Martin Janosik - Programming martinjanosik@gmx.de
Jasmin Rohde - Programming jasminrohde2605@gmail.com
Jon Beck - Design 2031501hope@gmail.com
Silja Borchers - Sound & UI Design silja.borchers@netaachen.de
Gameplay preview
Full Gameplay Trailer: https://drive.google.com/file/d/16JBZjFgPIrwah0kQzsb_cZDsYmBV4V5i/view?usp=sharing
Pilot Vibing